AI Insights · Timothy · January 2023
Top 5 Celebrity Games Performance in Czech Republic Q4 2022
In the fourth quarter of 2022, top celebrity games in the Czech Republic showed varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at their trends.
In the fourth quarter of 2022, top celebrity games in the Czech Republic showed varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at their trends.
Kim Kardashian: Hollywood from Glu Games LLC experienced a dynamic quarter. Weekly revenue saw fluctuations, peaking at approximately $412 in mid-October and closing the year at around $146. Downloads fluctuated as well, starting at 126 in late September, dipping mid-quarter, and ending with a resurgence to 121 by the end of December. Active users showed a slight decline from 332 at the beginning of the quarter to 330 by the end, with minor variations throughout.
Lamar - Idle Vlogger by Crazy Labs also had an eventful quarter. Weekly revenue peaked at $248 in the last week of December, showing a significant upward trend from the beginning of the quarter. Downloads demonstrated a similar pattern, starting at 863 and peaking at 971 in the final week. Active users saw a gradual decrease from 3.2K in late September to 2.8K by the end of December, with a notable increase during the holiday season.
PewDiePie's Tuber Simulator from Outerminds Inc. had a relatively stable quarter. Revenue remained consistent, with minor peaks and troughs, reaching up to $60 in early December. Downloads showed an increasing trend, starting at 27 and peaking at 177 in early December before settling at 72 by the end of the year. Active users increased steadily from 830 to 902, indicating a growing engagement throughout the quarter.
Youtubers Life: Gaming Channel by U-Play Online saw moderate activity. Revenue fluctuated, peaking at $141 in the final week of December. Downloads started at 7 and gradually increased, with a significant rise to 76 in the last week. Active user data was not available for this title.
BTS WORLD from Netmarble Corporation showed a relatively stable performance. Revenue increased towards the end of the quarter, peaking at $57 in the final week of December. Downloads were minimal, with sporadic activity, and active users showed a gradual decline from 70 at the beginning to 56 by the end of the quarter.
These insights are derived from Sensor Tower’s data, providing a comprehensive view of the performance of celebrity games in the Czech Republic. For more detailed insights, visit Sensor Tower.